PART III — FINAL REVIEW
internal documentation from the product division, part 3 of 3
May Season Studio Archives
by Gintare O.
The meeting was scheduled for ten. Genny arrived early because she preferred settling in before anyone else showed up. She picked a seat near the end of the conference table. It gave her a clear exit if she needed one, and meetings like this often made her want one.
Ethan walked in a few minutes later. He recognized her from somewhere in the building and nodded before sitting across from her. His tote bag landed on the table with a soft thud. Something inside it gave a faint vibration that both of them heard but decided not to look at.
Everyone else joined remotely. Cameras stayed off. Someone typed too close to their microphone. Someone else joined and dropped twice before settling. The project manager clearly called in from her car again.
The Chief Product Engineer connected at 10:06 and greeted everyone in a tired voice that tried to sound upbeat. The Marketing Manager joined right after him. They both started talking at once before deciding who would take the lead.
The prototype sat between Ethan and Genny. It hummed lightly. Not loud. Just enough to remind them it existed.
The Chief Engineer launched into a presentation about deadlines and internal milestones. The Marketing Manager added comments about emotional connection and buyer sentiment. Genny listened while staring at the device. She hoped she would not be the one stuck describing it in the catalog, but she already knew she would be.
Ethan cleared his throat. “Before any launch decision, we should talk about stability problems.”
The Chief Engineer gave a polite nod that did not mean he agreed. “Summarize in one sentence.”
“It’s unpredictable,” Ethan said.
“Unpredictable can be framed in a positive way,” the Marketing Manager said. “People like unique experiences.”
Genny pressed her lips together. She was not sure the word unique applied to something that hummed like it had feelings.
Ethan tried again. “It recreated my apartment as the office.”
This time the Chief Engineer looked up. “Your apartment. Why were you testing it at home. Testing is required to happen in Lab Three or in the sensory chamber.”
Ethan did not look defensive, only tired. “I wasn’t testing it. I accidentally took it home.”
“You accidentally took controlled hardware off site,” the Chief Engineer repeated. “How does that happen.”
“It fit in my tote bag,” Ethan said. “I didn’t realize it was still inside when I left.”
The Chief Engineer wrote something down. “That explains the instability.”
Genny did not think anything had been explained, but she was not about to voice that.
The Marketing Manager moved on without pausing. “The public responds well to memory driven products. This one encourages personal reflection. It is a natural fit for the market. We already have a full promo ready.”
Ethan let out a small breath. “It rearranged my apartment.”
“That suggests transformation,” the Marketing Manager replied. “People enjoy products that enhance their surroundings.”
“It wrote on my window,” Ethan said.
No one spoke for a moment.
Then the Chief Engineer asked, “Was that repeatable.”
Genny felt a dull pressure behind her eyes. She wondered what counted as repeatable when dealing with something that did whatever it wanted.
The prototype released a light puff of warm air. The smell of burnt break room coffee drifted across the table. Genny recognized it immediately. So did Ethan.
None of the remote callers reacted.
The Marketing Manager switched to a slide titled Launch Narrative and kept talking. “We are focusing on warmth and emotional familiarity. This device is positioned as a comfort object. Something that brings people back to meaningful moments.”
Ethan stared at the table. “It brings people somewhere. I’m not sure meaningful is the right word.”
The Chief Engineer clapped once. “Alright. Here is the plan. Catalog will prepare the product description. R&D will proceed to the next iteration. Marketing will finalize the external narrative. We are targeting a Q1 release.”
A sticky note slid out from under the device. It was not there before. Neither of them had placed it.
In neat handwriting it read:
APPROVED
Ethan looked at it without moving.
Genny picked it up slowly.
She did not recognize the handwriting.
“Any final concerns,” the Chief Engineer asked.
The prototype hummed.
Genny glanced at Ethan.
He looked at the managers’ names on the screen with the expression of someone who had given up arguing several meetings ago.
“No,” Ethan said. “No concerns.”
The meeting ended the way most meetings did. People dropped off the call without saying goodbye. The Chief Engineer closed his laptop first. The Marketing Manager followed. Then it was quiet.
Ethan finally stood. He lifted his bag carefully, like he was afraid of disturbing whatever the device planned to do next.
“Sorry you had to sit through that,” he said.
Genny shook her head. “I’ve sat through worse. Just not with something humming at me.”
He smiled for half a second, not because anything was funny but because he had run out of energy to do anything else.
They walked out together. The hallway smelled normal again. Floor polish. Printer paper. Nothing else.
The elevator doors opened on their own. Ethan stepped in first. “I need to go write an incident report that probably won’t get read.”
She nodded. “I need to figure out how to describe that thing without getting yelled at.”
“Good luck,” he said.
“You too.”
The doors closed.
Genny went back to her desk and opened the catalog system. She typed the first line automatically:
The Nostalgia Capsule is designed to enhance personal memory experiences.
She paused. The cursor moved on its own. Two more words appeared.
Use sparingly.
She stared at the screen for a long moment, then hit save.
She decided she would not think too hard about what that meant. Not today.
Author’s Note
At May Season Studio, we document the quiet mechanics that hold our world together. The routines. The uncertainty. The moments that should not have happened but did anyway. This is another entry from inside our walls.
written and designed by gintare okrzesik, creator of may season studio — a fictional corporation exploring beauty, bureaucracy, and quiet corruption through narrative design.
Filed under: Product Division / From the May Season Studio Employee Files
Part 3 of 3





